Locations

= Rydoneus = Rydoneus is the realm where this adventure takes place. A world bustling with life and packed full of information and tales for you to explore and discover. You and your party will journey across lands, sail the seas, and trudge through other realms that they may or may not be welcome in. Not much is known about Rydoneus, a lot of history books, artifacts, and other evidence of the past have been destroyed either by war, terrorism, or for the greater good. Quite convenient really.



A labeled map of Rydoneus

Continents

 * Ganymere
 * Grezmadon
 * Onycribus
 * Thaslofell
 * The Graveyard of Giants
 * Untamed Elderwild
 * Vruvikria

History
Rydoneus is almost always referred to in north, east, south and west regions. This groups together some continents but helps to refer to broader parts of the world where culture is similar and large ongoing events are warned about. Many residents can refer to the countries and continents, but being regular people, they mostly know the continents rather than the countries and provinces unless they are from there. In the west we have the orcs and paladins fighting for land on the continent Ganymere. A battle of conquest and blood, either side drawing in help from the dwarves. After abuse from both sides, the dwarves refused to supply any more resources, human or material, to the paladins and orcs. Ganymere is where you will start your adventure.

Regions
In the northern region lies The Graveyard of Giants. Rumours can only tell of what is in these snowy wastelands, as adventurers rarely return, and if they do, their mind is broken into pieces. The few who make it tell fractured stories which make no chronological sense, and others speak gibberish or have lost senses such as sight and hearing.

In the east, the continents are still with peace. Aarakocra have religious temples that focus on meditation and becoming one with the world. There are some who journey here to seek enlightenment, others to disrupt the peace as they deem gaining focused power through these efforts is against the grain of the world. Below the mountainous lands where the aarakocra dwell live tortles, with slightly altered religious views but many similarities are at play.

The southern lands contain territories that were effected by The War of Magic the most. Here the climates are wild and inconsistent, there are a lack of cities in the south due to this fact. The large continent that makes up most of the south is almost uninhabited and unexplored. Adventurers are likely to return out of fear or being unexpectedly unprepared for the journey that they took. There are no complete maps of the southern continent but there is speculation in the scientific research. However, most of this is shrugged off or purely theoretical considering the climate and nature of the south region.