Guilds

There are many guilds across Rydoneus, some hidden from the public unknown unless you are an elite member. Most of the merchant's guilds work in the public eye but members of black markets tend not to talk of their work.

Merchant Guilds
Most traders will belong to a guild that looks after them and provides benefits. Each profession tends to be in their own guild specific to their trade, to join one of these guilds takes trust and hard work. There is almost always nepotism at work with guilds which some see with jealousy, but the children tend to work hard and enjoy picking up after their family.

The Umbrahood
A larger group of vigilantes made up of a variety of races with small hideouts over Rydoneus. This group keeps their head down and does jobs to help for the greater good, leaving their mark wherever they go. The Umbrahood is responsible for the assassination of Chancellor Edward Styth, a half-elf government official wanting to pass a law that would legalise poaching of endangered species and feywild creatures. Unfortunately not much has been heard of The Umbrahood since, as there was some backlash and unwanted fallout following the assassination.

Now the group has been inactive for about 15 years, the members being unknown to the public found it easy to slink back into a private life without crime. There are no plans to get the group back together, and no-one knows exactly how many people were apart of the group. There have been third party attempts to recreate the group, but members of these vigilante groups masquerading as The Umbrahood are always caught or dissolve quickly.

The Aconite Fraternity
The Aconite Fraternity is a crime guild from the East founded and run by the Delphinieae family. They are a small family of Elves with a long reach and many nefarious connections in the underworld. They make their living from blackmail, extortion, and any other crimes they can get away with - though they lack many morals, they avoid killing at most times. Apparently, it's not worth the mess. They hire only the biggest, smartest, or most skilled of criminals to carry out their work. The Fraternity is famous for it's long history of somehow uninterrupted success, and their commitment to their contracts; unlike many other guilds, the Delphinieae family don't break contracts and won't stand for infighting - you'll do what you're hired for, and then you leave. The consequences for deserting or double-crossing, however, have only been rumoured...

Simon's Ranger Guild
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